This week, Oracle's eyeing a Supreme Court win, Epic is keeping iOS Unreal, and DirecTV is on (fire) sale.
Scott is a developer who has worked on projects of varying sizes, including all of the PLUGHITZ Corporation properties. He is also known in the gaming world for his time supporting the rhythm game community, through DDRLover and hosting tournaments throughout the Tampa Bay Area. Currently, when he is not working on software projects or hosting F5 Live: Refreshing Technology, Scott can often be found returning to his high school days working with the Foundation for Inspiration and Recognition of Science and Technology (FIRST), mentoring teams and helping with ROBOTICON Tampa Bay. He has also helped found a student software learning group, the ASCII Warriors, currently housed at AMRoC Fab Lab.
Avram's been in love with PCs since he played original Castle Wolfenstein on an Apple II+. Before joining Tom's Hardware, for 10 years, he served as Online Editorial Director for sister sites Tom's Guide and Laptop Mag, where he programmed the CMS and many of the benchmarks. When he's not editing, writing or stumbling around trade show halls, you'll find him building Arduino robots with his son and watching every single superhero show on the CW.
A little over a decade ago, Oracle followed what seemed like every other tech company and filed suit against Google. While it was the popular thing to do at the time, Oracle's suit was different from everyone else's. Oracle claimed that, in Google's implementation of Oracle's Java programming language for Android, they duplicated protected API interfaces. Google argued that the API surfaces, or the outer structure that defines the methods and arguments for those methods, were publicly available and, therefore, not protectable.
When Epic Games sued Apple, it looked like the fight would center on Fortnite. But, Apple decided to expand the ban against Epic Games, revoking the company's developer license effective at the end of their month. This move had a significantly bigger impact than just preventing iPhone owners from playing one of the most popular games in the world. It meant that everyone who uses Unreal Engine to build their apps and games for iPhone, iPad, and macOS, would lose that core. To express just how important Unreal Engine is to the software world, even GMS's new Hummer uses it for the infotainment system.
When it comes to the mobile world, there is an important battle heating up over the way developers and users are treated. As time goes on, sides are forming and unlikely allies are building. Some companies have been incredibly outspoken, like Epic Games, which went so far as to sue Apple over its billing policies. Facebook and Microsoft spoke out over Apple's gaming policies.
Anyone who regularly uses Yelp's rating service knows that user ratings should always be taken with a grain of salt. Far too often, user reviews are published by accounts that haven't been to the location, are associated with the business or a competitor, or over emphasize the negative impact of their experience. We've all seen a user rate a restaurant 1 star because the place setting was missing a fork, or because the server was a little slow to get water for the table during a busy service.
When AT&T purchased DirecTV in 2015, a lot of people were surprised by the purchase. The brand had been struggling for years and AT&T was not a player in the media space. The idea that AT&T thought that they could revitalize a brand that was completely outside of their wheelhouse was a concern for investors and DirecTV subscribers. In the 5 years since the purchase, things have only gotten worse. AT&T has been sued by investors and investigated by the government. The last resort for the brand was to sell the brand.