Episode 272 - Show Notes

Episode 272

Sunday Aug 26, 2012 (01:12:06)

Description

This week, Sony patents yelling at your television, Canon cameras love the Pi and HP's CEOs hate the web.

Participants

Nicholas DiMeo

Host

With over ten years of audio engineering experience, Nick's addition to PLuGHiTz Corporation is best served when he is behind the mixing board every Sunday night to produce the audio side of F5 Live: Refreshing Technology, Piltch Point and PLuGHiTz Live Night Cap. While mixing live every week, his previous radio show hosting experience gives him the ability to co-host as well, giving each show a unique flare with his slightly off-center, yet still realistic take on all things tech. An integral part of the show, you can find Nick always enveloped in coming up with new (and sometimes crazy) ideas and content for the show and you can always expect the most direct opinion on the stories that he feels need to be shared with the world. During the few hours where Nick isn't sleeping or working on ways to improve the company, he spends his free time going to hockey and football games and playing the latest titles on Xbox 360. Email him for his gamertag and add him today for a fun escape from the normal monotony and annoyance that the Xbox LIVE gaming community can sometimes be!

Scott Ertz

Host

Scott is a developer who has worked on projects of varying sizes, including all of the PLuGHiTz Corporation properties. He is also known in the gaming world for his time supporting the DDR community, through DDRLover and hosting tournaments throughout the Tampa Bar Area. Currently, when he is not working on software projects or hosting F5 Live: Refreshing Technology, Scott can often be found returning to his high school days working with the Foundation for Inspiration and Recognition of Science and Technology (FIRST), mentoring teams and judging engineering notebooks at competitions. He has also helped found a student software learning group, the ASCII Warriors.

Avram Piltch

Segment Host

Avram's been in love with PCs since he played original Castle Wolfenstein on an Apple II+. Before joining Tom's Hardware, for 10 years, he served as Online Editorial Director for sister sites Tom's Guide and Laptop Mag, where he programmed the CMS and many of the benchmarks. When he's not editing, writing or stumbling around trade show halls, you'll find him building Arduino robots with his son and watching every single superhero show on the CW.

The Weekly UpStream

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Microsoft Unveils New Modern UI-Style Logo

Back in February, Microsoft reinvented 1985 and redesigned their Windows logo to pay homage to their beginning days. The new Windows 8 logo looks modern and stunning without losing a feeling of nostalgia. This week, Microsoft completely redesigned the company logo to bring it to the year 2012 and, thankfully, got rid of the weird strike-through that they apparently thought was cool for 25 years.

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Piltch Point with Avram Piltch

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OnLive Fires Employees, Sells off Assets to Form New OnLive 2.0

For a while now we've been covering OnLive, the cloud gaming service. From their laggy beginnings to more recent mobile successes, things seemed to be heading on a steady upward path for the company. However, this week, it appears things have plummeted faster than anyone could have predicted. Rumors were circling early in the week that OnLive had actually fired somewhere between 150-200 of their employees out of the blue. Staff were sending in emails to reporters and posting all over the social media outlets about what was happening inside the company. Brian Jaquet, a company spokesperson, even released a few statements saying that the company "is not going out of business" and we shouldn't have anything to worry about. Perhaps the mass firing was a mistake by some crazy computer bug that was mad about the ending in Mass Effect 3 and just had to take it out on gaming developers.

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Sony Patents an Interactive Commercial Concept

Sony has filed a patent for the most interesting and ridiculous use for the PlayStation Move we have seen yet. The patent filing describes it as a "system for converting television commercials into interactive networked video games." What it really means is that Sony has found a way to make commercials fully interactive, but not in a way that makes the commercial more memorable, but instead making the customer jump through hoops, possibly literally, in order to speed up or skip the commercial entirely.

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