F.E.A.R. Returns, Monolith Does Not - The UpStream

F.E.A.R. Returns, Monolith Does Not

posted Saturday Apr 10, 2010 by Scott Ertz

F.E.A.R. Returns, Monolith Does Not

Since Warner Bros. decided they wanted a major piece of the gaming pie, culminating with the buyout of Midway, they have definitely been making their mark, sometimes for the better, sometimes for the worse. This week's announcement certainly is surprising and possibly concerning. Warner Bros. announced a second sequel to F.E.A.R, but Monolith will not be involved.

Yes, you read that right. Warner seems to be taking a page out of Activision's book and moving development of one of their better known franchises to another development studio - Day 1 Studios. You may or may not know the studio, but you should definitely know their latest work: Fracture. While not the best written game ever, the game handled the way that you would expect it to. With a little help, Day 1 could do a decent job.

Knowing this, Warner has hired some help for the new team - legendary horror director John Carpenter and Steve Niles. They will be responsible for keeping the horror aspects in-line with what you have come to expect with the series and just maybe keep Day 1 from taking the same dead-end roads they took with Fracture.

F.E.A.R. 3 will add some new features into the game, including "divergent co-op," which is a fancy way of saying each person will be responsible for their own part of the story and the gameplay, and each player will have their own special abilities which influence the way the gameplay continues and the behaviors of the other player. They are also adding what Warner is calling "evolved cover" which is a completely unexplained feature. Presumably they think they are going to be able to enhance what the Gears of War series has produced, but so far no one has even been able to match it let alone improve on it.

Are you excited about another adventure with Alma through the F.E.A.R. universe or are they just milking it at this point? Let us know below.


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