Microsoft demonstrated a prototype of a videogame streaming service this week at an employee meeting. Streaming Halo 4 to both a Windows Phone and a PC, they showed off what can be done with an Xbox title and the cloud. According to people familiar with the technology, the stream works incredibly well on both platforms, with a Lumia 520 coming in at only 45ms latency.
The demonstration, which is again still prototype, was demonstrated on both a low-end Windows hybrid and a Windows Phone using a standard Xbox controller and an accessory adapter. There is no branding for the service, again because of the development status, but it is clearly a response to Sony's acquisition of Gaiakai.
While Microsoft is billing this internally as a way to stream games to Windows devices, my money is on backwards compatibility for the Xbox One. Albert Penello, senior director of Xbox, previously said,
It could be more complicated things like rendering full games like a Gaikai and delivering it to the box. We just have to figure out how, over time, how much does that cost to deliver, how good is the experience.
Personally, I would love the ability to play full titles on my Windows Phone. I would also like to use an Xbox controller to play that title on my phone. Is this a technology that you would use? Let us know in the comments.