March 8, 2020 - Episode 553 - Show Notes

March 8, 2020 - Episode 553

Sunday Mar 8, 2020 (01:22:04)

Description

This week, some Philips Hue Bridges are going dark, online stores are banning products, and 5G is limiting television.

Participants

Scott Ertz

Host

Scott is a developer who has worked on projects of varying sizes, including all of the PLUGHITZ Corporation properties. He is also known in the gaming world for his time supporting the rhythm game community, through DDRLover and hosting tournaments throughout the Tampa Bay Area. Currently, when he is not working on software projects or hosting F5 Live: Refreshing Technology, Scott can often be found returning to his high school days working with the Foundation for Inspiration and Recognition of Science and Technology (FIRST), mentoring teams and helping with ROBOTICON Tampa Bay. He has also helped found a student software learning group, the ASCII Warriors, currently housed at AMRoC Fab Lab.

Avram Piltch

Host

Avram's been in love with PCs since he played original Castle Wolfenstein on an Apple II+. Before joining Tom's Hardware, for 10 years, he served as Online Editorial Director for sister sites Tom's Guide and Laptop Mag, where he programmed the CMS and many of the benchmarks. When he's not editing, writing or stumbling around trade show halls, you'll find him building Arduino robots with his son and watching every single superhero show on the CW.

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Philips to end support for original Hue Bridge in April 2020

Connected and smart home technology is one of the fastest-growing markets in consumer electronics. From connected LED bulbs and locks to thermostats and smoke detectors, the home is getting smarter. One of the biggest issues that smarthome owners face is the compatibility, or more often, the lack thereof, between products. But, if you stay within an ecosystem, there is another problem that pops up: quickly changing technology.

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Extra Life

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FIFA pro gamer is "done" after odd rule called into tournament play

eSports is growing quickly in popularity, sometimes faster than the industry seems to be able to keep up. The industry has special circumstances that set it apart from more traditional sports. The primary issue is that eSports often requires access to external resources, such as matchmaking servers. Because of this, companies have to put rules into place to deal with the possibility of server failures to prevent gamers from using "connectivity issues" as an excuse to delay gameplay. Unfortunately, those rules can be bizarre and can anger professionals.

News From the Tubes

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Online stores are actively dealing with COVID-19 panic exploitation

As the panic over COVID-19, commonly being referred to as the coronavirus, people have been looking for ways to exploit that fear and panic. Fortunately, online platforms of all stripes are actively dealing with the problem. Whether it is online stores, app stores, or even social networks, companies are working to prevent you from getting harmed.

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Hulu + Live TV not accessible on T-Mobile's 5G home internet service

In many markets, there is only a single internet service provider and, even if you have a choice, it's traditionally only a pair. Even then, many people lose options based on where they live. If you're in an apartment or a condo, it's not unusual for the complex to have an exclusivity deal with one service provider. It's also the case with malls, shopping centers, and business parks. One of the big promises of 5G technology has been its speed. A big benefit of the speed is the ability to break up the local monopolies that are the internet service providers.

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