This week, Microsoft goes a little crazy, Capcom goes to little screens and Kanye West goes a little more crazy.
Scott is a developer who has worked on projects of varying sizes, including all of the PLuGHiTz Corporation properties. He is also known in the gaming world for his time supporting the DDR community, through DDRLover and hosting tournaments throughout the Tampa Bar Area. Currently, when he is not working on software projects or hosting F5 Live: Refreshing Technology, Scott can often be found returning to his high school days working with the Foundation for Inspiration and Recognition of Science and Technology (FIRST), mentoring teams and judging engineering notebooks at competitions. He has also helped found a student software learning group, the ASCII Warriors.
Avram's been in love with PCs since he played original Castle Wolfenstein on an Apple II+. Before joining Tom's Hardware, for 10 years, he served as Online Editorial Director for sister sites Tom's Guide and Laptop Mag, where he programmed the CMS and many of the benchmarks. When he's not editing, writing or stumbling around trade show halls, you'll find him building Arduino robots with his son and watching every single superhero show on the CW.
When Apple announced the iPhone 6 and iPhone 6 Plus, there were many people who were really excited about the ability to finally get ahold of an iPhone with a screen comparable to the rest of the industry. Unfortunately for Apple, there were others who were unhappy with the larger size, hoping to keep something closer to what they have always known. Those dreams would be dashed, however, as there were only these larger phones.
At this point, no company can ignore the growing demand for mobile gaming. As new companies like Zynga and King have popped up and dominated the space, existing companies have scrambled to figure out how to compete. EA responded by purchasing studios. Activision initially responded by panicking. Capcom, however, has been cautiously watching and waiting.
Since last we spoke, Microsoft launched a really cool new research project named Tay. Tay was designed to be a teenaged chat bot who existed on Twitter and Kik, but Twitter was, as usual, the problem. As Tay was an artificial intelligence, she was designed to learn from her interactions with the world and pick up new sayings and information. Unfortunately, Tay wasn't warned about Twitter and things went... unexpectedly.
Six weeks ago, the increasingly confused Kayne West released a new album, The Life of Pablo. The release came with a strange caveat, though: it would be available exclusively to Tidal, the beleaguered streaming service owned by fellow rapper Jay-Z. There would be no purchasing anywhere, or streaming anywhere else - only on the one service. West was adamant about this decision, tweeting,