E3 2012 - Aurasma - Augmented Reality With a Purpose - Show Notes

E3 2012 - Aurasma - Augmented Reality With a Purpose

Wednesday Jun 6, 2012 (00:03:10)

Description

Sometimes at events like ShowStoppers! at E3 2012 you are surprised by what products you find. Now, we all know about Augmented Reality (AR) - Sony even showed off their own implementation in the Wonderbook. So far, however, it has mostly been a toy and not really used for anything productive - until now.

Enter Aurasma. Their goal is to bridge the physical and virtual worlds, all through your phone or tablet. This system allows you to take a physical image and turn it into an interactive element. For example, if you use their free software and aim it at the Mona Lisa, you will be treated to a moving version of the image, talking to you. It is done entirely without ugly QR codes, which have become like modern day modem noise, keeping an advertisement or brochure entirely clean and professional. Companies have already used their product for Despicable Me, soccer teams and even Marvel has recently gotten involved to bring your comic book characters to life.

This is one of the coolest technologies I have interacted with, and it is great to see someone trying to eliminate the scourge that is QR codes. You can get the free app in either the Android or iTunes marketplaces right now.

Participants

Scott Ertz

Host

Scott is a developer who has worked on projects of varying sizes, including all of the PLuGHiTz Corporation properties. He is also known in the gaming world for his time supporting the DDR community, through DDRLover and hosting tournaments throughout the Tampa Bar Area. Currently, when he is not working on software projects or hosting F5 Live: Refreshing Technology, Scott can often be found returning to his high school days working with the Foundation for Inspiration and Recognition of Science and Technology (FIRST), mentoring teams and judging engineering notebooks at competitions. He has also helped found a student software learning group, the ASCII Warriors.

Interview

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