This week, Apple tries to track you with real nanobots, Beats looks to load up on beats and sales for the PS4 still await greatness.
With over ten years of audio engineering experience, Nick's addition to PLuGHiTz Corporation is best served when he is behind the mixing board every Sunday night to produce the audio side of F5 Live: Refreshing Technology, Piltch Point and PLuGHiTz Live Night Cap. While mixing live every week, his previous radio show hosting experience gives him the ability to co-host as well, giving each show a unique flare with his slightly off-center, yet still realistic take on all things tech. An integral part of the show, you can find Nick always enveloped in coming up with new (and sometimes crazy) ideas and content for the show and you can always expect the most direct opinion on the stories that he feels need to be shared with the world. During the few hours where Nick isn't sleeping or working on ways to improve the company, he spends his free time going to hockey and football games and playing the latest titles on Xbox 360. Email him for his gamertag and add him today for a fun escape from the normal monotony and annoyance that the Xbox LIVE gaming community can sometimes be!
Scott is a developer who has worked on projects of varying sizes, including all of the PLuGHiTz Corporation properties. He is also known in the gaming world for his time supporting the DDR community, through DDRLover and hosting tournaments throughout the Tampa Bar Area. Currently, when he is not working on software projects or hosting F5 Live: Refreshing Technology, Scott can often be found returning to his high school days working with the Foundation for Inspiration and Recognition of Science and Technology (FIRST), mentoring teams and judging engineering notebooks at competitions. He has also helped found a student software learning group, the ASCII Warriors.
Avram's been in love with PCs since he played original Castle Wolfenstein on an Apple II+. Before joining Tom's Hardware, for 10 years, he served as Online Editorial Director for sister sites Tom's Guide and Laptop Mag, where he programmed the CMS and many of the benchmarks. When he's not editing, writing or stumbling around trade show halls, you'll find him building Arduino robots with his son and watching every single superhero show on the CW.
It has been two years since we discussed Foot Path's customer tracking service and the inevitable consumer fallout that occurred as a result. In those two years more smartphones have been sold and consumers have become even more weary of being tracked, both online and in reality. The move away from cookies on the Internet has been the biggest recent indicator.
I've always said that in the gaming industry, nothing matters until we see the sales numbers. This held especially true this past week, as Black Friday had customers shopping in stores across the country, from dusk to dawn, purchasing their favorite gadgets and other items. On their lists were video game consoles and, regardless of the initial Internet onslaught of negativity, you might be surprised at the console that came out on top.
Between the time Twitter filed its Initial Public Offering with the Securities and Exchange Commission on July 12, 2013, and its official IPO announcement, an interesting conversation happened between the two organizations. In this time frame, it is fairly common for the filer and the SEC to discuss the details of the documents to clarify confusing or misleading information. In Twitter's case, however, the details in question were material to the valuation of the company.
Beats, arguably the most popular high-end headphone in the market today, is moving into the music-streaming service to compete with Pandora, Spotify and more. Jimmy Iovine, the company's co-founder and head of Interscope/Geffen Records, dove into details this week about Beats' decision to enter a new space.