Last year Scott and I wandered up to Orlando for a Saturday trip to MegaCon just to see what in the hell was going on there and we essentially did the same thing this year while our friend Cody tagged along. Immediately on arrival we noticed a key difference from the previous year (I'm not talking about Cosplayers seemingly wearing less and less each Con). The line to get in was longer than the time it takes to complete a Gran Turismo game and about as enjoyable as repeating endurance races. Finally, we found our way to a faster and shorter line outside that only took an hour of our day. Later on we found out that the lines were so long because there were 3 other conventions happening at the same time, one of which was a cheerleading convention that was epic because it's always fun to see normal people who don't know what the hell is going on and gage their reactions.
After all the unnecessary line hopping and time wasting we were finally able to go where we boldly went before the previous year. On average MegaCon draws about 30,000 people over it's 3 days of operation. This was evident by the amount of densely packed people and vendors on the floor. There seemed to be more this year than last year but one thing about MegaCon is they always seems to have several exceptional vendors that we end up talking, interviewing and/or befriending. One of which was a group of 10 or so Sci-Fi enthusiasts who have created a series called "Star Command" which consists of full episodes and shorts that puts a comedic and more realistic spin on deep space starship travel. The basic premise is that the USS Lee is falling apart and it's captain is a disgraced loser but they somehow are able to stumble their way into surviving in the end. You can check out their web series at the Star Command website and I suggest that you do. Anyone who appreciates Sci-Fi will appreciate this. At some other point in the day (it all blurs toghether) we also ran into a rather interesting tabletop RPG called Shroud of the Ancients. I say interesting because the game itself is very versatile from the shape of the dice to the rules of the game. For example, there are no classes, no levels and no limits (WOW players QQ) but the game is still D&D compatible as well. Shroud of the Ancients has been recognized at Dragon*Con and is close to debuting as a full versioned game sometime soon. For more on this go check out Shroud of the Ancients website.