posted Wednesday Sep 8, 2010 by
iOS 4.1 is scheduled to release as soon as today which could be good news for some iPhone and iPod Touch users who are eagerly anticipating the
Apple Game Center. The iPad will also have access to AGC but not until the release of patch 4.2 for iOS 4. In the mean time, it looks to be a social gaming platform that Apple has put a lot of emphasis on since the initial demo of iOS 4.
Apple Game Center will have a dashboard similar to what Xbox Live and PSN use but of course with an Apple twist. You can also expect achievements and player to player invites to be part of the mix. A demo was given at a recent
Apple music event highlighting some of the features discussed previously.
For more on the Apple Game Center, hit the break.
Does anyone remember
DN3D? I sure do, and that was a long time ago, back when the years started with 19 instead of 20. In the world of gaming and technology 14 years is the equivalent of forever (pun intended) to the nth power so is anyone still waiting for Duke Nukem Forever with high hopes? If so then do me a favor and watch the video after the break.
This week, Apple, in an attempt to keep their name in the news, announced their newest line of iPods and the response was not quite what they expected. Normally people get all excited and talk about how they have to have the new version. This time that does not seem the be the case. We'll start with the devices they didn't screw up.
Th iPod Classic hasn't been altered. Done. The iPod Shuffle has been restored to its previous glory of the little stamp/clip and has added back the buttons! I know some people were a fan of a device that you could not only not pick the music on but also couldn't control, but the rest of the world will be excited to have the only decently designed Shuffle ever back.
For the rest of the rundown, hit the break.
Portal is a game that all of us here at the show are extremely fond of and a game that we've dedicated hours upon hours to in order to perfect our portal throwing skills. After watching this video, it seems as though we will be learning the game all over again. The video features four levels showing only the BASICS of what's to come with Portal 2's newly added Co-op feature.
If you thought that keeping track of two portals at a time was confusing, you are going to be in a world of pain while trying to keep track of FOUR portals (but the fun kind of pain). As we were watching the footage, you could hear have hear a pin drop because we were THAT awestruck and excited about what we were seeing. Just to put it into perspective,
Portal 2, including its co-op features, is four times longer than the original game and that in itself is an impressive feat to accomplish.
I would describe the video to you in more detail but, you should really just see it with your own two eyes...SO GET TO IT....You monster.
Remember HP CEO Mark Hurd? We talked about his
forced "resignation" a couple weeks ago after HP found out he was involved with a female contractor in more than just computer sales. (Guess that means they were having printer-talk?) We learned this week from the Wall Street Journal that Hurd is talking to Oracle, the world's largest enterprise software company. Hurd apparently knows Oracle founder and CEO Larry Ellison quite well and Ellison was one of the first to bash HP when they let Hurd go. The report says Ellison will remain CEO of Oracle, but the roles of Oracle's two co-presidents, Safra Catz and Charles Phillips, could be affected if Hurd were to come aboard. Oracle just recently purchased Sun Microsystems, so this puts them in direct competition with HP.
This Tuesday Jon and I were sitting in our homes waiting in anticipation to finally get our hands on
Final Fantasy XIV. The good people at Square Enix, however, had other plans in mind. They had decided that the game needed to undergo "emergency maintenance" and postponed open beta until the following day at 10PM ET. This came as no surprise to me as the majority of open betas end up getting pushed back for the same reason.
The next day we watched our clocks once again and found that Square Enix apparently didn't plan for such a big turn out for their new MMO's open beta. I say this because as Jon and I tried to apply for the open beta, the traffic was so heavy that it brought the Square Enix servers to their proverbial knees, begging for mercy. Attempt after attempt to try and sign into our accounts ended in failure and if we were lucky enough to log in, we still had error messages of every sort crowding the space of our monitors.
Even so, we persisted and tried getting my hands on an open beta key all night, getting as close as having the terms of agreement page right before our eyes, to have the submit button on the page not work. But worry not my friends, after hours upon hours of trying to not only get my key but also downloading the game at the same time, I, or we, rather, arose victorious.