This has been a big week for Sony - first they presented incredibly well at
E3 2011 and now arrests have been made in the PSN hacking and outage case. The Spanish National Police announced on Friday that they had detailed 3 individuals in charge of hacking into the Sony network as well as several international business and government systems.
The individuals were identified as leadership of Anonymous, a group we have
spoken of in the past in relation to this story, the group has repeatedly denied official involvement in the attack. It has always been assumed, however, that members of the group, acting alone, were probably behind it. These arrests either confirm the assumptions or are based solely on the assumptions.
For details on the attack and who else has been a victim, hit the break.
It is no surprise to most people in the US that Internet access is expensive. It gets even more expensive when you want that access to be fast. Connections in the 40-100 Mbps range can cost $100-200. RoadRunner Lightning, for all of you Time Warner Cable and Brighthouse Networks customers is around $100 for a whopping 40 Mbps. One California company, Sonic.net, is trying to change that.
The company has been around since the mid-90s prodiving standard DSL service to customers. They later branched out and offered what is called bonded DSL, essentially 2 lines each providing 20 Mbps, bonded together at the modem to produce 40 Mbps speeds over DSL. That service has run their customers around $70 per month (much better than the cost for Lightning). While this is a great deal, Sonic.net has decided to up the ante.
What are they doing? Hit the break to find out.
For those of you who have listened to
PLuGHiTz Live! Radio - Episode 207 - E3 2011 Day 3, I have some good news and some bad news for you. For those of you who have not, you should listen and then I can explain. The good news is I was right again about my analysis of Nintendo's press conference announcements. The bad news is I didn't want to be right.
As you probably know by now, Nintendo showed off
the controller for their new Wii U console to a lot of fanfare. What else would you expect from a totally wireless controller with a large touchscreen that can also serve as a screen for the console to play full titles without the TV as well as a secondary view of a game also on the television. The presentation left a lot more questions than it answered, however. The most common being "will the console support more than one new controller?"
To find out the answer, hit the break.
E3 2010 brought us the celebration of Mario's 25th anniversary. This year, we get the opportunity to celebrate Zelda's 25th anniversary. The presentation even started with a live orchestra playing music from Zelda games. While we won't be getting a Hyrulian Wii, we are getting a huge collection of new games and accessories.
The accessory that was announced to coincide with this celebration is a special golden Wii remote with the Triforce in the middle. It is planned to launch with the release of the newest Zelda title,
Skyward Sword, slated for this Holiday Season. It is the epic game we spoke of last year that even Shigeru Miyamoti, reigning Nintendo badass, was excited to announce was finally complete. I won't get into the nitty gritty details on the game but if you need a refresher on it, check out our review from last year.
What else has Nintendo got in store for us? Hit the break to find out.
posted Wednesday Jun 8, 2011 by
Coming into E3 this year I knew that Nintendo couldn't afford to wait another year to do something with their next console and it seems they did as well. Before we get into what Wii U is all about I want to mention Nintendo's stage this year. It was actually a 3 tier stage which had a nice 3D effect that wasn't over done. The icing on the cake, though, was how they tailored all the video specifically to conform with the stage. I didn't think I would be awarding Nintendo my 'Best Setup' award this year but they earned it. Sony had some improvements in their design as did Microsoft but Nintendo's made a statement. Congratulations Nintendo.
Getting back on track, I was really impressed with the theoretical implementation of the Wii U controller. Wait, controller? Yes. How can they release a controller before the console? I'm glad you asked. They didn't actually release anything, instead they showed us a cool video and talked about it. We did see a lot more of the controller than we did the Wii U console which was hiding out on a shelf under the TV. A live demo would have made a much more profound statement but Reggie even mentioned the footage about the Wii U games were in 'prototype' form, so they didn't have anything real to show us.
The device itself boasts a hefty 6.2 inch touch screen, there are built in motion controls like a gyroscope that have some interesting gaming applications as well as an accelerometer. I also can't forget about the mic and inward facing camera as well as WiFi. This controller actually includes the inner workings of a full fledged handheld gaming system but it's not intended to be. This is why Nintendo is using WiFi to essentially tether the device to your console and TV.
Check out Nintendo's goal for the Wii U system and its E3 debut by hitting the break.
Sony came back with vengeance after debuting the PlayStation Move at E3 2009 and
showing it off last year and dealing with the bad press from the recent PSN outage problems. They actually did a lot of things better this year and ended up with the coveted PLuGHiTz Live! Best of the Big 3 at E3' award... almost by unanimous decision. No, we didn't see it coming either but they deserve it and if you want to hear me swallow my pride on air and say lots of good things about Sony then give Episode 207 - E3 2011 Day 3 a listen and download it for your historical records. Of course you want to know about all the awesome stuff Sony did and between all the hosts here we're keeping you plugged in, so kick off your shoes and stay a while. As for the 'Vita' fans out there I have something here that your going to like.
I actually started paying attention to the Vita
about 6 months ago when it was still the NGP. Back then I was a little skeptical that Sony had actually addressed the past problems with their handheld gaming devices and only beefed up the hardware. I was glad to find out that wasn't the case after getting to see it in action. For example, the range of controls has extended from 'stick control,' the two mushroom sticks, to 'touch controls' that include the front screen and the back touch pad. We saw a little bit of the new control implementation in the Uncharted: Golden Abyss demo that is attached at the bottom of this article. The old XCrossMediaBar operating system was always a bit of a pain and although we didn't get to see the functionality of the new OS as much as we wanted to, it seems pretty clear that it has gone away in favor of a more smartphone-ish OS like Android. The game demos also highlighted other hardware elements like the 6 axis gyro and the Quad-core ARM Cortex A9 processor that ran everything like a champ. Wait, there's more, check out the hardware specs after the break.