When gamers think of recent failed game launches, most will point to Fallout 76. While a lot of players had fun with the game from the beginning, others found certain aspects of the game to be out of line with the franchise. One of the primary concerns was that you could not play the game in a closed environment, being forced to play on public servers, subject to the unpredictability of random players. Granted, the game was billed as an MMO in the Fallout universe, it still caused displeasure.
Addressing this concern, developer Bethesda has announced the availability of private servers - for a cost. What the company announced was a subscription service called Fallout 1st which adds a new cost to the game. For $12.99 per month or $99 per year, gamers will finally get access to their long sought after private worlds. But, that is not all that will be part of the subscription.
In addition to private worlds, gamers will get unlimited crafting storage through a Scrapbox container, a travel point with a sleeping bag, stash, and more, called a Survival Tent, as well as in-game currency monthly. Like other subscriptions, it will also include emotes, icons, and an exclusive outfit.
No one would have expected this launch to go any better than the launch of the game itself, and it hasn't. Gamers on Reddit have documented issues ranging from the new Scrapbox eating items to friends list privacy issues. While the first is annoying, the latter is a legitimate problem. Currently, anyone on your friends' list can see your private world. For those who maintain a large list for trading purposes essentially lose the private part of the private world. Bethesda has responded to this issue, pledging to address it, saying,
We understand this is not what players expected for their Private Worlds... we are looking to provide an option in an upcoming patch that will allow Fallout 1st members to restrict access to their servers more completely.
This is a smart move, but "an upcoming patch" is far from definitive.